| Alpha Source-ery | |
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JadeDemilich Member
Posts : 2906 Join date : 2013-08-16 Age : 31 Location : On the banks of Elin Random : WARNING MUSIC IS MY DRUG DO NOT INTERRUPT THE GROOVE
| Subject: Re: Alpha Source-ery Mon 15 Sep 2014 - 19:09 | |
| Asylum games You are a normal person put into an asylum under false pretenses; you must solve the mysteries here Like the above, except that there ARE a few supernatural elements, only they are among the staff exclusively, who are trying to recreate their abilities, and an asylum is the only place they can do so without suspicion. Also recall that this is an era where asylum inmates were considered less than or not human, and where even the cruelest treatment was often done with the full belief that the patient was benefitting from it These games should represent the inmates as simply sad and sick, in need of cre they are not receiving, or like you are fairly normal people put in here for a variety of reasons. Keep in mind, before the asylum reformation, undesirables of all sorts were thrown in the asylums just to keep them out of public sight: alcoholics, addicts, etc
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TSDZ_President Arbiter
Posts : 8854 Join date : 2010-04-15 Age : 32 Location : The Void
| Subject: Re: Alpha Source-ery Tue 16 Sep 2014 - 0:45 | |
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JadeDemilich Member
Posts : 2906 Join date : 2013-08-16 Age : 31 Location : On the banks of Elin Random : WARNING MUSIC IS MY DRUG DO NOT INTERRUPT THE GROOVE
| Subject: Re: Alpha Source-ery Tue 16 Sep 2014 - 8:56 | |
| Retribution City was actually built with the intention of being a prison, where inmates were punished for their 'crimes against society'. The stated purpose of any mental institution is the wellness betterment of the patients, regardless of how or why people might turn up there.
I admit, there are a lot of similarities between them, but the same they are not
Added note: in RC, powers are already well-developed, and tests are being done to test effects/limitations, at least from what I understand (not my baby, so I might be wrong). In the asylum game, there are a lot of cruel experiments going on, but the only success cases thus far are still the staff, and only the staff, which kind of pisses them off | |
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TSDZ_President Arbiter
Posts : 8854 Join date : 2010-04-15 Age : 32 Location : The Void
| Subject: Re: Alpha Source-ery Tue 16 Sep 2014 - 12:35 | |
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JadeDemilich Member
Posts : 2906 Join date : 2013-08-16 Age : 31 Location : On the banks of Elin Random : WARNING MUSIC IS MY DRUG DO NOT INTERRUPT THE GROOVE
| Subject: Re: Alpha Source-ery Tue 16 Sep 2014 - 13:04 | |
| Staff= only success
the player will likely never get access to these abilities, despite the fact that they are periodically experimented on. Even if they do, it would be very limited, and possibly even item based, rather than energy-based | |
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TSDZ_President Arbiter
Posts : 8854 Join date : 2010-04-15 Age : 32 Location : The Void
| Subject: Re: Alpha Source-ery Wed 17 Sep 2014 - 1:21 | |
| I was the fucking with you, Herr | |
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JadeDemilich Member
Posts : 2906 Join date : 2013-08-16 Age : 31 Location : On the banks of Elin Random : WARNING MUSIC IS MY DRUG DO NOT INTERRUPT THE GROOVE
| Subject: Re: Alpha Source-ery Wed 17 Sep 2014 - 9:31 | |
| O!
okay
for the longest time it just seemed like you were trying to shoot it down, and I was just like, TS why? | |
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TSDZ_President Arbiter
Posts : 8854 Join date : 2010-04-15 Age : 32 Location : The Void
| Subject: Re: Alpha Source-ery Wed 17 Sep 2014 - 16:32 | |
| Lol
Nothing can exist these days without being similar to something else | |
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JadeDemilich Member
Posts : 2906 Join date : 2013-08-16 Age : 31 Location : On the banks of Elin Random : WARNING MUSIC IS MY DRUG DO NOT INTERRUPT THE GROOVE
| Subject: Re: Alpha Source-ery Wed 17 Sep 2014 - 17:02 | |
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JadeDemilich Member
Posts : 2906 Join date : 2013-08-16 Age : 31 Location : On the banks of Elin Random : WARNING MUSIC IS MY DRUG DO NOT INTERRUPT THE GROOVE
| Subject: Re: Alpha Source-ery Mon 22 Sep 2014 - 14:04 | |
| Quick way to get a player party together in a cyperpunk setting They, along with everyone else in a certain area, is marshalled into a tallying facility Here, they get measured, formally named, quantified, qualified, etc. They are given a number When the entire group of people has been tallied (somewhere between a hundred and a thousand), they are all put in one giant, warehouse-like room, with a massive screen overhead. The screen randomly selects numbers into two different groups, one to go to one side of the facility, the other to the opposite. As the PCs travel, they find that there are footprints with their numbers leading them where to go, eventually putting them in rows. Smaller screens appear and randomly select again, directing the new smaller groups deeper into the facility The main warehouse is soon left behind, and the players, along with everyone else, find themselves in a sprawling network of catwalks and platforms, sometimes above larger platforms or bedrock, sometimes above holding cells for alien mutants or particularly violent/verbal inmates. Sometimes they find themselves over empty space, over a pit that has no bottom they can see Finally, the PCs follow their footprints as part of a single row. The only ones on the platform are the party members. And this is how they meet
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JadeDemilich Member
Posts : 2906 Join date : 2013-08-16 Age : 31 Location : On the banks of Elin Random : WARNING MUSIC IS MY DRUG DO NOT INTERRUPT THE GROOVE
| Subject: Re: Alpha Source-ery Fri 26 Sep 2014 - 7:46 | |
| Need to make an antagonist based off of the Noah of Greed, from Soul Eater | |
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JadeDemilich Member
Posts : 2906 Join date : 2013-08-16 Age : 31 Location : On the banks of Elin Random : WARNING MUSIC IS MY DRUG DO NOT INTERRUPT THE GROOVE
| Subject: Re: Alpha Source-ery Sat 4 Oct 2014 - 19:35 | |
| Basic campaign idea: Create a character in the modern world, basic person. No real restrictions, you just need to have a reason to go to a particular club The campaign can start and go a variety of directions, depending on what you do in the club, where you go and who you talk to, et cetera, et cetera The main idea that popped into my head was this: A spazzy guy walks up to your character as they are standing on the sidelines of the dance floor and ask if they want to buy drugs. This character is appropriately appalled by this, and goes off to call the police. Suddenly, the man is escorted out a side door, and the character is approached by security, who asks her to come with them. They take her into the back rooms, to where the manager is staking out. The man thanks the character; apparently the spazz was moving in on the manager’s territory, and the character flushed him out for him. The manager wants to compensate the character for her troubles, and offers some drugs for free. The character is horrified, and tries to say no. The manager just smiles and says, ‘oh, I think you will be sampling our wares’, and the character is held down and forcibly injected with a cocktail of illegal drugs. Unfortunately for both the crooked club manager and the character, the drugs had been cut with some foreign substances that some…interesting changes to the character’s biology. Not quite Lucy, not quite Alphas, but unusual effects nonetheless
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JadeDemilich Member
Posts : 2906 Join date : 2013-08-16 Age : 31 Location : On the banks of Elin Random : WARNING MUSIC IS MY DRUG DO NOT INTERRUPT THE GROOVE
| Subject: Re: Alpha Source-ery Sat 13 Dec 2014 - 10:28 | |
| Super power campaign set in a futuristic subjugation setting- kind of like Half-Life 2, except with more giant robots
pcs are kids/young adults who are tired of getting bullied around. some have developed mutation powers, others go to experimenters or try it themselves to get the power to fight back against an oppressive system that has taken everything from them
At the end of the game, as they break into the office of the Big Bad, it turns out that the man is a fanboy of a bygone era. As a boy he watched as superheros became outdated, and were imprisoned, killed, and exiled by a society that no longer needed them. After seeing this, he made it his goal in life to recreate a time in which people needed protecting, and a place in which super heroes were once again necessary. And as you defeat him, his dream has come to full fruition. | |
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TSDZ_President Arbiter
Posts : 8854 Join date : 2010-04-15 Age : 32 Location : The Void
| Subject: Re: Alpha Source-ery Sat 13 Dec 2014 - 11:33 | |
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JadeDemilich Member
Posts : 2906 Join date : 2013-08-16 Age : 31 Location : On the banks of Elin Random : WARNING MUSIC IS MY DRUG DO NOT INTERRUPT THE GROOVE
| Subject: Re: Alpha Source-ery Sun 14 Dec 2014 - 0:17 | |
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Day of Light Admin
Posts : 6526 Join date : 2009-12-23 Age : 27 Location : Canada
| Subject: Re: Alpha Source-ery Sun 14 Dec 2014 - 13:20 | |
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JadeDemilich Member
Posts : 2906 Join date : 2013-08-16 Age : 31 Location : On the banks of Elin Random : WARNING MUSIC IS MY DRUG DO NOT INTERRUPT THE GROOVE
| Subject: Re: Alpha Source-ery Sun 14 Dec 2014 - 19:24 | |
| For a video game, make it so that you, as the player, are a spider person
A) because Arachne are fucking cool and B) because it allows you to use lots of creative architecture, because as a spider person with spider abilities, you can get to places that most people couldn't, even with the use of high tech equipment | |
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TSDZ_President Arbiter
Posts : 8854 Join date : 2010-04-15 Age : 32 Location : The Void
| Subject: Re: Alpha Source-ery Sun 14 Dec 2014 - 22:49 | |
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JadeDemilich Member
Posts : 2906 Join date : 2013-08-16 Age : 31 Location : On the banks of Elin Random : WARNING MUSIC IS MY DRUG DO NOT INTERRUPT THE GROOVE
| Subject: Re: Alpha Source-ery Sun 14 Dec 2014 - 23:12 | |
| Spider person. Spider People.
Not a person with spider-based superpowers (well, kind of, but that's not what we are talking about)
I am talking like, a drider from D&D, or, better yet, Rachnera Arachne from Monster Musume no Iru Nichijou
Actual half-spider/half-person, not some guy jumping around in a brightly coloured costume, dummkopf | |
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TSDZ_President Arbiter
Posts : 8854 Join date : 2010-04-15 Age : 32 Location : The Void
| Subject: Re: Alpha Source-ery Mon 15 Dec 2014 - 12:35 | |
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JadeDemilich Member
Posts : 2906 Join date : 2013-08-16 Age : 31 Location : On the banks of Elin Random : WARNING MUSIC IS MY DRUG DO NOT INTERRUPT THE GROOVE
| Subject: Re: Alpha Source-ery Mon 15 Dec 2014 - 13:15 | |
| Person-sized (or biggers), not spider-sized
I know, TS, there is no truly original content anymore. Let me dream | |
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TSDZ_President Arbiter
Posts : 8854 Join date : 2010-04-15 Age : 32 Location : The Void
| Subject: Re: Alpha Source-ery Mon 15 Dec 2014 - 13:38 | |
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JadeDemilich Member
Posts : 2906 Join date : 2013-08-16 Age : 31 Location : On the banks of Elin Random : WARNING MUSIC IS MY DRUG DO NOT INTERRUPT THE GROOVE
| Subject: Re: Alpha Source-ery Wed 17 Dec 2014 - 23:18 | |
| for apocalypse now, spider queen. kind of like in the iron canopy from darksiders, except a little less/more monstrous at the end of the world, as all is burning around her, she is not concerned. there is nothing she can do, but she and her kind have always thrived in the shadows she is also a collector and trader of information. if you can entertain her with a story, she will give you one back, and whether you notice it at first or not, it will have information you need finally, in a given party there should be at least one person whose voice she will love. she will attempt to make a bargain- for that person's voice, she will give anything that is within her power to give oh yeah, for as long as you can find her, anything within her labyrinth of webs is technically for sale- you just have to give her something of equal or greater value. merchant, more or less, but she doesn't give credit | |
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JadeDemilich Member
Posts : 2906 Join date : 2013-08-16 Age : 31 Location : On the banks of Elin Random : WARNING MUSIC IS MY DRUG DO NOT INTERRUPT THE GROOVE
| Subject: Re: Alpha Source-ery Wed 31 Dec 2014 - 15:47 | |
| I think this has been done already, BUT have the main character get kidnapped because Plot OR is working for the government because Plot and is inserted into a prototype/high-tech/alien suit of awesome this is done because for whatever reason the scientists/government haven't been able to get the suit working until this point the character is used either because convenient, or genetically compatible, or simply highly intelligent/advanced enough that they can actually integrate properly with the suit
Also: why are all army guys portrayed in movies and video games super-macho, misongynistic bullshit assholes? | |
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TSDZ_President Arbiter
Posts : 8854 Join date : 2010-04-15 Age : 32 Location : The Void
| Subject: Re: Alpha Source-ery Wed 31 Dec 2014 - 17:23 | |
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